Таблица ловкости
2.0% - 2 3.0% - 3 4.0% - 4 5.0% - 5 6.0% - 6 7.0% - 7 8.0% - 8 9.0% - 9 10.0% - 10 11.0% - 11 12.0% - 12 13.0% - 13 14.0% - 14 15.0% - 15 16.0% - 16 17.0% - 17 18.0% - 18 19.0% - 19 20.0% - 20 21.0% - 21 22.0% - 22 23.0% - 23 24.0% - 24 25.0% - 25 26.0% - 26 27.0% - 27 28.0% - 28 | 30.0% - 30 30.5% - 31 31.0% - 32 31.5% - 33 32.0% - 34 32.5% - 35 33.0% - 36 33.5% - 38 34.0% - 39 34.5% - 41 35.0% - 43 35.5% - 45 36.0% - 48 36.5% - 50 37.0% - 53 37.5% - 55 38.0% - 58 38.5% - 61 39.0% - 64 39.5% - 68 40.0% - 71 40.5% - 75 41.0% - 79 41.5% - 83 42.0% - 87 42.5% - 91 43.0% - 96 | 44.0% - 105 44.5% - 110 45.0% - 115 45.5% - 120 46.0% - 126 46.5% - 131 47.0% - 137 47.5% - 143 48.0% - 149 48.5% - 155 49.0% - 161 49.5% - 168 50.0% - 174 50.5% - 181 51.0% - 188 51.5% - 195 52.0% - 202 52.5% - 210 53.0% - 217 53.5% - 225 54.0% - 233 54.5% - 241 55.0% - 249 55.5% - 257 56.0% - 266 56.5% - 275 57.0% - 283 | 58.0% - 302 58.5% - 311 59.0% - 320 59.5% - 330 60.0% - 340 60.5% - 349 61.0% - 360 61.5% - 370 62.0% - 380 62.5% - 391 63.0% - 401 63.5% - 412 64.0% - 423 64.5% - 434 65.0% - 446 65.5% - 457 66.0% - 469 66.5% - 481 67.0% - 492 67.5% - 505 68.0% - 517 68.5% - 529 69.0% - 542 69.5% - 554 70.0% - 567 |
- Если у врага есть встроенная ловкость 30%, то она вначале суммируется с ловкостью от вещей и только потом попадает под действие этой таблицы. Т.е. если встроенная ловкость 30% и ловкость от вещей 20%, то итоговая ловкость будет 36.5%.